mardi, décembre 19, 2006

Modeling

So now you have your refs, open your favourite 3D-software, begin the modeling and a long time later you get that^^
(NO, you don't only get an empty plane! But it seems that .gif files aren't working very well here, hehe :p Just click on the picture, please)















The good thing in modeling plenty of objects is that you can switch to another modeling when you get tired of one. So you never get bored, and you still continue working. ( ^ -^)b


I forgot to mention that having the story board done is also very helpful, because it contains the camera view of the incoming movie, so you already know which objects you have to detail or not.
This is very important to know which tasks will be the most "Time-consuming".

Rules are: The closer you see an object, the more detailled it has to be.
An object in the background is often modeled fast and detailed with texture.
But we'll see that later....